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Hey,
done with the lighting! Had to start over after realizing that my backgrounds were going to cause a problem, so I had to look for a different location.
Before settling on the new spot, I tried getting the actual map into Maya ... turns out it's not possible anymore, since the Maya importer is outdated and the only working importer, which is for Blender, doesn't allow to export the map back out with the materials still intact :| Will have to see how to work around that.
Gotta do some small animation tweaks, but I think I should be able to start rendering tonight.


