I've been working on v2.0.21 for HunterPie, here are the features that will* come on that version:
* Some of the features are already available for supporters.
Wirebug Widget
Wirebug widget displays your wirebugs and their cooldowns and timers (if they're temporary). You can disable the in-game Wirebug gauge to use only HunterPie's, or can also use both and put HunterPie's widget on top of the in-game HUD.
In case you disable in-game's HUD, you'll have to enable the HunterPie option to patch in-game's aim, by default, Rise disables your wirebug aim when disabling the gauge, HunterPie fixes that when you have that setting enabled.
Settings
Added option to hide unknown parts (the ones labeled as "???")
Overlay
Added option to hide overlay when game is not focused
It's now possible to change the opacity of a widget by using Ctrl+Mouse wheel (up/down) while hovering over the widget
It's now possible to scale a widget by using mouse wheel (up/down) while hovering over the widget
Bug Fixes
Fixed bug where HunterPie would try to render an invalid part