Previous Post

Development Notes

Next Post
Development Notes
1 / 3
DESCRIPTION

Hello! I've been really busy with my full time job and with life in general, but here are some of the things that I've been working on for HunterPie v2.10.0

Settings

One of the things that really bothered me in HunterPie v2 is how unorganized the settings window is, everything is just thrown there with a lot of text and it really felt very clustered.

This new update brings a complete redesign of the settings window, to make everything more organized and easy on the eyes.

Settings are now grouped up in categories

It is now easier to create, delete and configure abnormality trays

Monster Targeting

One of the most requested features for v2 is the ability to target monsters without using the in-game lock-on. This version of HunterPie also brings new ways to target monsters.

Monster Hunter World

Lock On: Uses the in-game lock-on to track the target

Map Pin: Uses the in-game map pin to track the target, quests automatically target the primary quest target automatically

Inference: HunterPie will use in-game data to automatically infer which monster you're currently hunting

Monster Hunter Rise

Lock On: Uses the in-game lock-on to track the target

Quest Target: Uses the in-game quest target to track the monster, note that it only works in quests

Inference: HunterPie will use in-game data to automatically infer which monster you're currently hunting

HunterPie PATREON 6 favs
VIEWS1
FILES3 files
POSTEDDec 1, 2023
ARCHIVEDJun 10, 2026