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Was aiming to have v0.01b out by the 25th, but won’t hit that target. Though that’s not for want of trying. Rest assured I’m working on this every day, only I’m using a much more complicated pred this time round with many, many more moving parts and it’s taking me a while to animate it realistically. I’m guessing the new scene should be ready about the 30th, or soon after that, depending on how many difficulties I encounter. Apologies it can’t be ready sooner.

On a more upbeat note, from the 1st September my irl commitments landscape is completely changing and I’ll be able to put in much more time on this and additional little projects. Currently my work days for this project (every day, pretty much) are 4am to 6am, then a couple of hours scrounged in the middle of the day, and then 6.30pm to about 8.30pm. However, from September I’ll be getting four entire days per week to work on my own projects. Fingers crossed that should lead to a much higher rate of output.

Again, apologies for the length of time this current scene is taking.

Casey Kane PATREON 91 favs
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POSTEDJun 23, 2024
ARCHIVEDJun 23, 2024