Check In 07/22/2026
Howdy folks, the renders I planned on using today are still cooking, so instead everybody gets a small sneak peek render instead.
No major excitement this excitement this week, just chipping away at the above scene. While not overly difficult it does have a level of involvement that was a smidge more than anticipated when I wrote it. Nothing I can't handle just time consuming, so this has been a little more dull of a scene to make. Funny enough I think it's one of my favourite scenes in the update in a vacuum, so I've been conflicted. I should be wrapping the scene up this evening though, and I only screamed at Vi once while I worked on it, so a win for me. In other news we're moving through another set of animation. So random animation fact there are certain acts that are much less fun to work on then others, and near the top of that list are animations with more than two persons in them. So ... (minor spoilers) why the hell did I think it was an idea to have so many of them this update? Maybe one day the mystery will be solved.
Apologies for the Blue Belt art stream delay, life is a chaotic mess sometimes, we'll try again this Sunday the 26th at our usual time of 1pm Pacific/4pm Eastern. I haven't yet decided on spoilers for this one, but I'd suspect they're likely.
That's it for this week. Hope you're all taking good care of yourselves, thank you as always for the support.
Sláinte