Hey friends, I'm posting this devlog for everyone who's eagerly waiting for update 0.8. I'll describe the new mechanic a bit and share my feelings about developing 0.8.
As you already know from the previous post about variability in 0.8, the entire NTS branch will have three main content directions. At the beginning, these three directions won't be split into separate branches — they'll be added linearly, depending on your choices throughout the NTS story. I came up with an interesting mechanic where your choice in a given situation (whether it's a dialogue or something more complex) will often (though not always) give you fetish points. Thanks to these fetish points that accumulate as you progress through the linear NTS branch, you'll be able to see exactly the content you want to see the most — whether it's cuckold-oriented scenes or alpha NTS where more attention is given to scenes with the MC and other girls. Just to clarify, of course I didn't invent this mechanic myself — you've probably seen something similar in other games already. I'm just trying to adapt that experience for high-quality content delivery in the NTS branch.
In practice, this means that throughout the whole NTS story you'll very frequently have some kind of choice — unlike the more strictly directed NTR story, where there are fewer choices, but they have a stronger impact on branching.
It also means that producing content will be a bit more complicated and voluminous for me, because I have to add a certain amount of content for different fetishes into what remains a linear story. I don't think that's a bad thing — it's actually interesting for me — but it does mean the progression might not be as fast as in the separate NTR branches, where there's one single content direction I can fully dedicate myself to. I really want to keep doing one update per month like before, and I'll try to stick to the schedule, but there will probably be some delays — not only because of the complexity of the NTS branch content, but also due to the frequent power outages you've probably already heard about.
As for update 0.8 specifically? Right now I've finished about 50% of it. Development sometimes slows down for obvious reasons, but I'm trying to maintain a good pace. The content in this update will be interesting from an NTS perspective — I've added scenes with intriguing creatures in the dungeon, including goblins. The goblin scenes in this update are genuinely high-quality and interesting. Animations are already in preparation — I can't say exactly how many there will be yet, but I'll try to keep the bar at the level of previous updates.
Regarding the release date, I can't give an exact one, friends — the situation is complicated. It definitely won't be in February (I would really love to finish by the end of February, but it's unlikely). This month is short, plus I have a birthday at the end of it, so I'll take a one-day break, and as you know, it's a very cold month, so the power gets cut off a lot. A more realistic date is early March, probably around the 5th or so — I can't give precise dates. I really hope you'll stay with me, friends. Your subscriptions help me keep my motivation high and not lose heart. Love you all — wait for a great NTS update! 😈