Here is the Meufton Family!
Meuftons protect their family, eat grass, and are very strong. They are a bit stupid so it's easy to trick them. (Consequence, Strength will do less damage than Cunning)
For interested people, here is the creation process:
I think about how I want them to look like, their vibe, strong/weak point, design elements like horns, colors.
I make a quick sketch where to put the position of elements.
I use ai to create something from my drawing. usually it will make some defaults but over all it gives a huge base. The hand drawing step is crucial if I want to make it "my" creation, and also to create more/specific differences in evolution.It will also require quite some text to explain the drawing, colors, etc...The first result is never good so I have to discuss, change colors, add details I didn't planned at first (like the belt here).
Then, from the result I import it in my drawing software clips studio paint, and I draw myself over it, I work on lines, I work on coloring, I work on "effects"
In the end I really feel like it looks like my style but still accelerated & enhanced with AI. It's quite similar process I do with 3D.
I will make more precise drawing for next families because I had a long time to make something good from these sketches XD
I think I will have time to replace all place holder for the first build of the game, so I will do so! I will create more families and replace the full ai placeholder you've seen before.