Previous Post

SONYA BLADE MK9 - PROGRESS [~98%]

Next Post
SONYA BLADE MK9 - PROGRESS [~98%]
DESCRIPTION

Sonya's model production is started. Using MK11 Sonya's head as base model and textures, but already made several improvements, first of all original woman scan model's skin was kinda damaged/old and too reddish on cheeks and forehead, so did soft skin textures retouch and eliminated huge redness and now she looks younger and healthy lolAs you can see in screenshot presented, her shape is like 90% of MK9 model, but because MK9 was having some anatomy problems i've made several adjustments, mostly with eyes, because all MK9 models have very bad detalization level and all of them just don't even have inner eye corners, and thickness of the eyelids, and second adjustment is little bit more thin chin(you wouldn't have noticed if I hadn't said lol). Also now i have 100% understanding that NRS back then used Sonya's model as base for Skarlet and Sheeva models, pretty funny to see some similarity here and there. And btw Sonya's model herself in MK9 is the same model form MK8(MK vs. DC) A lot of details will be ajdusted and changed in process, just like ears, and etc, but main face concept is done and im pretty satisfied with the result, so here is all steps that will be done next this week:1. Finish general face Shaping and Textures - 100%2. Basic body model and shape - 100%3. After-face shaping adjustment and fixing broken MK11 shapekeys - 95%4. Final Head and Body preparations before Merge - 100%5. Head and Body merge[Topology, Textures, Rigs, etc] - 100%6. Fixing all the shit that will broke for sure - 99%7. Final polishing - 99%8. Modeling first outfit and render tests - 70%

ShizzyZzZzZz PATREON 1.1k favs
VIEWS1
FILES1 file
POSTEDJul 16, 2026
ARCHIVEDJul 16, 2026