This is a collection of all the maps I've built over time in their original Dungeondraft file format.
Updated December 3, 2025
The Archive includes original Dungeondraft files, representing hundreds of man hours. Perfect for reverse-engineering my design methods, or for making your own modifications to my work.
(Just search for the keywords, like 'frigate', in the attachments here)
3rd PARTY ASSETS YOU MAY NEED
I make no guarantees with these original files. Artists change their organization, breaking packs and the scenes they were built with. With that said, as long as you have the pack, everything should generally work.
MODS THE LET YOU DO MORE WITH YOUR ASSETS
Blurred Edge Patterns (free mod)
Colourable Objects and Paths (free mod)
FREE ASSET PACKS
Krager's Shadow and Light Pack (free)
Baileywiki Shadows and Lighting (free)
AoA Clouds and Water (free)
AoA Fire and Electricity (free)
AoA Scorched and Burnt (free)
GF Natural Elevation (free)
Cracks Paths and Patterns
2022-Current Maps:
Epsilon Packs - Mostly Architect and Rock Terrain packs (premium)
DungeonQuill Masterpack (premium)
Tom Cartos Megapack (premium)
Before 2023:
Forgotten Adventures 3.0 (premium)
Forgotten Adventures 2.0 (premium)
Forgotten Adventures 1.0 (premium)
List of Maps in Descending Order of Release Date:
Catacomb Dungeon Nov 2025
Harvest Calling, Oct 2025
Gray Harbor Docks, Sep 2025
Muddy Caves, Aug 2025
Elvish Settlements, Jul 2025
Beaches, Barber, Wig Maker May 2025
Ruins, Tailor, Swamp Apr 2025
Ruins and Woodworker Mar 2025
Snowy and Blacksmith Feb 2025
Desolate Diorama Jan 2025
Grass Hills Dec 2024
Magic Tower Nov 2024
Caves and Mines Oct 2024
Tropical Jungle and Islands Aug 2024 (two files)
City Wall, Docks, Farm July 2024
Interiors June 2024
Street Template, Yard and Garden May 2024
Carnival and Circuis Apr 2024
Stone Ruins Mar 2024
Rocky Stones and Paths Feb 2024
Bioship and Polished Metal Expansion Jan 2024
Industrial, Infernal, and Crash Landing Maps Dec 2024
Dungeon Expansion Nov 2023
City Expansion Oct 2023
Feywild Maps Oct 2023
City Settlements
Desert Settlements
Castle Dungeons and Caves
Rich Terrains 01
Magic Architecture
Orcish Architecture
Dwarvish Architecture
Elvish Architecture
Castle and Caves Expansion
Affluent District Expansion 2
The Endless Road
Affluent District
Crypts and Mausoleums
Shipwrecks
The Slums and Ruins
The Villa
The Market 2.0
Tower Temples (Clockwork, Holy, Nature variants)
The Trinket Shop (Beholder and Green Versions)
The Sewers 2 by Zephyr
The Manor with all four variants
The Magic House with all variants
The Arena
The Castle with tons of rooms and variations
The Frigate with dark and light variants.
The Tower with dark and light variants.
The Granary with clean and dirty variants.
The Church with 3 variants: holy, dark and unholy.
The Magic Shop with snowy and sunny roof. Formatted for Modular Town.
The Yawning Portal with Fighting and Stage tavern variants
The Keep and variants (infested Keep, alt rooms)
The Mansion and variants (ruined, alt rooms)
The Galleon and variants (ghost ship, dark version, unfurnished)
The Docks
Greek Trireme and variants/upgrades
The Multiportal