Next version of WOL is out and can be downloaded from my webpage
http://www.velesk.eu/downloads.html
This time, you are going to build and populate a new settlement. After day 50, Hesy will tell you about refugees, streaming through you territory. This conversation will unlock a refugees' camp location on your map. After traveling there, you will get two new buttons on your left - one will build buildings and the second one will display your resources.
In this version, you can build woodcutters, gatherers, wells, fishermen and apiaries. You can build only one building at a time and it takes around one day to build. You can speed this up, if you talk to Matilda - a local overseer and help with the construction. You can build only if you have resources for them. Thus, the first building must be a woodcutter, to acquire wood. Expansion in this version is limited by a resource "tools", which you cannot acquire yet.
Once you have a building, you must assign a refugee to it to start the production. Refugees have different personalities, so talk to them to decide, which ones you want. Refugees have "Mood". If you meet their demands, it will increase, but it will decrease, if not. High mood also unlocks scene. There is quite a lot - each job has several unique scenes. In a future version, refugees will leave, if their mood is too low, but in this version, they will not. Also, refugees get new talents in time, so talk to them out from time to time to level them up.
There is a lot of new content in this version, so check it out. If you load the save included in this version (the one at Freeport), you can travel back to the mainland to see the new content, as it is already after the day 50. Cheers.