Fixes in Preview 2:
A fix for potential texture loading error (black boxes), hopefully.
Changes & Fixes in V1.0:
Initial D Arcade Boost Gauge and Torque Split Gauge are now intergrated as V Gauges.
Added D3 / D4 / D6 / D7 themes for torque split gauge.
Added R32 / R34 themes for boost gauge.
Added auto data record / replay function for torque split gauge.
Improved boost gauge vacuum calculation.
Switching between themes no longer causes stutters.
Removed blurred backgrounds for semi-transparent textures. (Requires CSP 0.3.0+)
Preview Version Features:
D3 / D4 / D5 / D7 / R32 / R34 Theme
V1.0 Features:
2D Rendering Framework - Ui (うい)
2x Rendering Performance (compare to Initial D Arcade Boost Gauge V3.0 Beta 4)
Real-time UI Scaling (by window resolution) with No Performance Cost
Adaptive Display Ratio (from 4:3 to 21:9, triple screen as well)
Authentic UI Functions & Animations
Boost Gauge with Vacuum Calculation
Torque Split Gauge with Auto Data Record / Replay Function
Notice:
Torque split data will be recorded in background when V gauges is installed.
Any replay saved before the installation won't get torque readouts as before.
HOW TO
1. Make sure you are running on Custom Shaders Patch 0.2.5+ / 0.2.6+ (Preview).
2. Drag & drop to install the file through Content Manager.
(Or extract to Assetto Corsa's root folder.)
3. Activate V Gauges from the sidebar in game.
4. Changes Units in AC's View & UI Settings will also change the display units of V Gauges.
5. Customizations are available through V Gauges Config.