Simulates automatic transmission on modern family cars.
Optimized for fuel economy, sport mode or manuel mode are unavailable.
Pressing shift up / down only changes the max gear available to use.
If you're a car mod creator and want to include my codes, please contact me for permission & further customization.
Features:
Torque Converter with Clutch Lock-Up Simluation
Full Range Lock-Up on Overdrive Gears
Torque Multiplication Effect Simluation
Shifting Algorithm Based on Real Cars
Ability to Limit the Max Available Gear (Like O/D Off & L Gear Does)
Auto data calculation & adaption for every car
Known Issue:
Not working for online.
Broken on AI cars.
Shift up / down with controller would still override the current gear.
Final gear ratio would stay default when setup is changed.
HOW TO (Latest Custom Shaders Patch required)
1. Extract the data.acd of the car you want to use through CM or KunosSDK
2. Open drivetrain.ini in data folder and edit it to match the values below.
[GEARBOX]
CHANGE_UP_TIME=50
CHANGE_DN_TIME=100
[AUTOCLUTCH]
FORCED_ON=0
[AUTOBLIP]
ELECTRONIC=0
3. Check Use unpacked data if exist at CM's Drive Page with exact same car selected. (Or rename data.acd to something else.)
4. Make sure Use extended physics is enabled for desired car in CM's drive menu.
5. Make sure Automatic shifting, Automatic clutch & Autoblip are disabled in CM's driving assist menu.
6. Rename Veget AT-E v0.8.lua to script.lua
7. Place script.lua into the data folder.
8. Start a session and open Lua Debug app from sidebar, by clicking Car physics script tab it shows the current shift mode.
9. Pressing shift up / down when driving only changes the shift mode (max available gear), the car needs to be stopped to switch between R, N, D gears.