Hey, everyone. Back with another devlog. Again, sorry that things were a bit quiet in April. Medical happenings have made it a bit more challenging to keep up with things. But here's a couple of things I've been up to lately.
Dress/skirt support is coming (if you're in the Discord, you may have seen this one already). Along with the return of the hoop slider. Not too much else I can say about that at the moment. Hopefully will be ready for the next test release.
Height and head sliders are coming back. I also included a little height measurement to the side to give you a better idea on how tall (or short) you're actually making your citizens.
This next one is the big one, and the main reason why this is a "devlog" and not a "build release". I've been implementing wardrobe malfunctions. The larger your characters get, the more ill-fitting their clothing becomes. You can see one of the prominent examples below.
The main hurdle with this is, to pull this off, I gotta make a bunch of new versions of existing tops and bottoms (I messed up some UVs when trying to fix some issues with the main model) then add ruined versions on top of that. I've finished all the tops, but I still have the bottoms to do. Then I still need to fix the base shoes and jackets. It's been tedious as heck. I don't wanna release a new build without all the already existing clothing assets available, the choices are bare enough as is (unless you legitimately don't mind). So bare with me, I suppose.
But that's all I have to show at the moment. Thanks for looking through the devlog. Hope to have more to share soon.