After more than a month… it’s finally done 🎉
1.2.1 Changelog
Fixed the missing settings
Fixed Nether Portal invisible
Fixed beacon turns black from a distance
Fixed Black clouds
Fixed Atmospheric fog / light shafts skip sky pixels
Removed rain puddles from leaves1.2 Changelog
Added voxy's support
Fixed water massively
Reworked all the fogs
Reworked materials ( Still wip )
Reworked swamps biome and the nether
Reworked the weather
Honestly… I lost track of everything 😅
Load it up and explore 🩵
Known issues
Mac users may run into problems due to OpenGL 430
Distant horizons support has been temporarily put on hold, use voxy ( it provides better FPS and visuals )
Water + particles can behave oddly
Caves/underground are still basic, just a temporary fog for now
Glass may have rendering issues with display entities and particles
Water still has a few rough edges
Cloud reflections on water are intentionally disabled
Shader settings are currently in a mess, avoid using them.
If you find anything major, please report them in discord it 🩵
Anyone who've been a sub for the first month and lost his subscription can still get it for free in discord.
This build is a mix of dozens of features and fixes. It’s still Beta, and low-end PCs may struggle, so don’t expect perfection yet. I’ll collect feedback, fix issues, and release a 1.3 update before adding new features.
Video Teasers:https://youtu.be/1z-m_AkRGO8https://youtu.be/zl4C7mn3RCohttps://youtu.be/lEqIAps1zZAhttps://youtu.be/RRRlGJxPev8