Downloads
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What's New
Much of the work has been on the boss and quality of life features.
Barebones Boss Systems

Here's the boss! A good chunk of his systems are in place. Balance and animation timing still needs more work, but he's in a playable state now!
- Shoot to annoy him into a boss fight.
- Tosses Mox out of his room and closes the door upon losing boss fight.
As a reminder, there will be no art for the boss for this build, only art placeholders. The art will be properly worked on the next dev-cycle.
Proper Boss Cinema Animation
Here's the proper cinema tape for the boss!
Empty Stamina Pop-up
There is a mechanic where Mox can't jump when tired, so now there's a pop-up for it!
One-Handed Cursor Indication

This should be easier to visually show when walking in One-Handed mode.
One-handed Mode Teleprompt Reminder
Shows a reminder that one-handed mode is active when using the keyboard. Will automatically disappear after a while.
One-handed Mode Mouse Deadzones
One-Handed Mode now has a deadzone setting for those with larger displays, so no need to move the mouse at the end of the screen.
Auto-combine Ammo Mode
Every reload auto-combines ammo. Super convenient for more casual playthroughs.
Commands
- autosavedisable / autosaveenable - Disables / enables autosave.
Bugfixes
- Fixed woof riding the elevator that gets him stuck on the third floor.
What to expect next
- Focus on Boss art
- "Collected all tapes" achievement


