Hello guys! For the past few months, I have not worked on the project much, because I solved problems in real life, with tax and so on, and for the last month the war has been like a cherry on the cake.
Right now I'm fine and I'm very happy to start working on the project again every day! In the next 0.5c version (Coming soon):•Day-Night Cycle. •Reworked inventory system•New H scene with 1-2 zombies and the girl. If the girl stucks in a bear trap some kind monsters will help her with it.•New costume and more.Latest devlog:-Added Day-Night cycle. -Added survival stats: Infection, Fatigue, Hunger, Thirst, Arousal. -Added stat "Armor". -Inventory panel improved, now it displays survival stats, flat stats, time of day, money amount, weapon inventory, current loadout. Inventory slots are unlockable, 8 by default and 56 max. -Added some food, drink, consumable items. -Weapon accuracy, recoil improved and ready for weapon upgrade system. -Added "survstat" console command for increase and decrease survival stats.-Added bear trap stuck H animation with default zombie and the girl.-Added headshot physics and weapon kickback force. -Fixed zombie sound after death. -Fixed bugs with zombie heads while ragdoll.-Added Inventory, weapon inventory logic. -Added bear trap stuck H animation loop with two default zombies and the girl.I hope nothing else slows me down again.Thank you so much for your support and patience!