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[Update] Dark Souls 2: Seamless Co-op - Progress report

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[Update] Dark Souls 2: Seamless Co-op - Progress report
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Hi everyone

This post is available to everyone as it has been a while since I've made a general post about the mod's development.

Timeline

I've had a large increase in the amount of people asking for ETAs and progress reports on Dark Souls 2 seamless co-op.

I want to assure everyone that I am still working on it and I'm making progress at a steady pace.

Unfortunately, I cannot give a definitive timeline. I am currently playing an alpha build of the mod with a close friend and fixing bugs as they arise during our play through. I can't really predict these bugs, so please understand that I'm hesitant to give myself a deadline in which people can expect to be able to play the mod since I would feel terrible if I were to have to delay it.

Some people have kindly asked to alpha test the mod alongside me - whilst I appreciate that - I'd much rather have the mod playable without too many issues so people can at least have fun and only encounter minor bugs. Several of my save files got bricked along the way due to now-resolved problems with Dark Souls II itself.

I hope you can understand that all of my mods are tested thoroughly privately to fix catastrophic bugs before being open for public testing, and after that the less severe problems can be addressed

Vanilla issues

In addition to the above, Dark Souls II has many problematic networking exploits that I have fixed in the Blue Acolyte mod. In order to make seamless safe and fun to play whilst co-oping and invading, I've had to spend quite a lot of time patching the game and it's P2P packet handlers in order to minimise the risk of cheaters getting into the mod and ruining people's save files with copy-pasted scripts.

Exclusive posts

I just wanted to emphasise that the locked posts on my Patreon page are smaller, more frequent updates giving behind-the-scenes mod updates and design choices and not all of the update posts will be done this way - It's for those who would like to support me and get some extra insight into reverse engineering the game. I appreciate it greatly!!

Overall

The mod is still being developed. Progress is slow but steady. The game is entirely different to all other dark souls games and has been very challenging and interesting to reverse engineer from scratch. I unfortunately cannot give a definitive ETA right now.

As always - thank you for your patience and a huge thank you to all of my supporters <3

Take care

~ Yui

Yui PATREON 22 favs
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POSTEDNov 7, 2025
ARCHIVEDNov 7, 2025