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BoundProject Devlog 10.2

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hey lads! because of the new skeleton we are actually pretty tight on schedule, but this devlog purpose is to test the new skeleton, feel free to try break it lmao

here's what's to be tested


- crossankles pose are here, only accessible through chloroformed by dummy-chans

- crossankles will disable the player to get back on their knees, player have to release legs first to get back up

- crouch button basicly disable while crossankles

- for testing purposes, 2 dummy chan have different preference on the arm pose, but both will apply crossankles

- fixed arms bound clipping when arms are tied but legs are free while crouching

- and for now, bear with some minor clipping lmao, will fix it in time XD


Check the controls at ingame Settings -> Controls



here's what's the minimum spec

- CPU | intel(R) Core (TM) i5-9400F 2.90GHz

- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)

- 16 Gb of RAM


*JUST IN CASE OF WHAT WILL HAPPEN IF U DON HAV THE REQUIREMENT*
- either low level fatal error
- game runs like shit/slow motion

other mandatory softwares

- visual studio 2019

- latest .NET framework

- DirectX runtime

- DX12 available

- latest driver existing


Citizen Password: AIJ18V42



that's it for today lads


*NOTE, this is just to test the features and stuff, more will be added*


Link to video preview in Deviantart

https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-10p2-955027406


have a nice and tidy day lads, cheers =D

Uriahjs 01 PATREON 65 favs
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FILES1 file
POSTEDMar 24, 2023
ARCHIVEDJun 10, 2026