PCraft Revorn: 4.0.0test1 and VCraft Revorn: 0.0.1 | VCraft Mechanics test + some PCraft Compatability
Happy new Year Everyone!
I've finally struggled through the chaos of the holidays and a little bit of sickness to finish up the first mechanics test of VCraft. I've included instructions on how the mechanics of it work in a txt file below, so I won't use any of the space here to go into details about it.
VCRAFT REQUIRES CURIOS API, JUST LIKE PCRAFT
VCraft Revorn 0.0.1
REQUIRES CURIOS API
First initial release to test mechanics
There is very little in terms of sounds and no playermodel visuals or weight gain mechanics yet, as these base mechanics need to be tested out first.
PCraft Revorn 4.0.0test1
Compatibility Changes
Carbonized Water and Neutralizing Water can now be consumed by the player when VCraft is loaded
Carbonized Water, Neutralizing Water, and Fermented Glowberry Juice will give effects to the player when consumed if VCraft is loaded
Rabbit Wizard Refresh and Struggle Test
Rabbit Wizards have received some updated animations that include eye animations
Applied the new struggle system to Rabbit Wizards to allow for testing