Update 5a has just been released. Download the new version from the pinned download post (https://www.patreon.com/posts/cherry-vx-for-60228876). You will need to validate again before playing. Read on for the patch notes...

Cherry VX
UPDATE 5a
Copyright Polybay Digital Entertainment 2023
Content
- new 'Amy' nipple material
- updated default presets
Gameplay
- model poses updated for easier interaction
- player's 'D' tracking is more sensitive
- player's 'D' is larger
- player's 'D' accounts for overshoot more accurately
- moved 'D' position to more accurately reflect real-world position
- added 'pussy' option for 'Jasmine' 'titfuck' pose
- all poses have been updated for easier interaction
- interaction distance break value increased
- interaction angle break value decreased
- tutorial model pose and preset updated
UI
- demo UI updated
Visuals
- tongue material edited to look more realistic
- toned down 'Amy' brow furrow cavity map
- 'Amy' nipple material displacement edited to conform to base
- new 'Amy' missionary vagina penetration morph
- model poses updated to look more realistic
Sound
- added extra music tracks to Quest version
Environment
- pose camera now updates position when player repositions
- pose camera positions have been updated
- pose camera cycles through shot positions faster
- increased action screen resolution
- single 'action screen' at North position activates for Quest version demo
- single 'action screen' at North position activates for Quest version
Physics
- player's 'D' now has a custom collision mesh for mouth interaction
Animation
- 'look at' IK parameters updated for all poses to look more realistic
- procedural IK animation settings updated for all poses
- player tongue 'waggle' animation faster
- new ejaculate animation when player's 'D' is penentrating
- 'blowjob' mouth morph reset on player 'D' withdraw has custom timing to prevent visual errors
- models now have specified head and body 'look at' values for each interaction option of each pose
- 'doggy-style' poses have improved 'look at' and reaction routines
- unique ejaculation animations will play depending on penetration status
- 'Tiffany' head mesh weights updated to prevent clipping
- 'Tiffany' hair dynamic bone collision updated to look better
Optimization
- model component setup is now staggered increasing model load time but hanging/stuttering is negligible
- oral interactors now check for distance using predefined variables
- sex interactors now check for orientation using predefined variables
- Android textures are now formatted using ETC2 8 bit algorithm
- procedural model IK/joint animations are referenced and editable using scriptable objects
- pose camera positions are referenced and editable using scriptable objects
Bugfixes (in order of importance)
- application will not hang when loading models after Quest OS V53 update
- fixed issue where right touch controller would not respond to input on start up
- model interaction desyncing minimized
- fixed bug where 'D' would deactivate based on interactor listening distance and not specified distance variable
- hand controllers will now activate from sleep mode
- reflection probe updates via script
- fixed 'Amy' nipple mesh clipping bug
- fixed 'Amy' clothing render queue issue
- 'look at' IK now uses custom transform as base reference preventing jitter
- fixed missing nails for some 'Amy' poses
- pose camera positions now reference local positions meaning they will scale with model size
- fixed 'Amy' nipple collision position
- fixed 'D' withdrawing too far on 'auto-mode' shoot
- models tilt their head back when orgasming
- models now use correct animation on 'blowjob' shoot anticipation
- hair dynamic bone collision edited to look better
- hair materials now have specific render queue values to prevent visual issues
- leg and arm IK updates later to ensure proper placement
+ more unlogged bugfixes
Known Bugs
- coroutines do not work properly in OpenVR resulting in animation errors
- 'D' animation freezes on distance break (SteamVR)
© Polybay 2023