Changelog:
- increased rain puddles view distance (ENB and ReShade)
- added presets to Reshade:
'classic' screen raindrops in addition to latest 'racing' style raindrops
starfield galaxy presets (galaxy removal and RGB galaxy)
wet roads
puddles covering full ground
snow shader with melting puddles and clean roads options
brighter nights preset
- redone ParticleFX effect, now performance free (ENB and ReShade)
updated from lvl4 alpha version to lvl3 (beta)
improved explosions and fire effects for more realistic effect
increased density of vehicle burnout smoke
more realistic weapon muzzle rather than constant 'fire' when shooting, more smoke, etc
improved desert wind-dust and snow wind-dust effects
added 5 different vehicle fire exhaust presets
- updated DOF shader with minor bug fixes, added more step size and removed limit to reduce blurring to make sharper bokeh shapes
- added ENB+ReShade merged preset.
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