After the successful release of Cowtastic Cafe on https://noa3.itch.io/cowtastic and receiving great feedback, I plan to focus on minor bug-fixing updates in the near future. However, I have decided to shift my attention back to the old main project, Lacto Escape. We had already made significant progress on it, including the creation of a prototype with the first 10 floors designed, which closely resemble the base game.
Having worked on Cowtastic Cafe, I now realize that there are many improvements we can make in Lacto Escape. I can leverage the tools and routines I developed for the previous game in our current and future projects.
To keep you updated, I will periodically share information on my current work and my thoughts on the game's state.
With your support, I intend to hire different artists to provide a diverse range of assets for the game, such as visuals, sounds, floors, and drawings. This will greatly contribute to creating a worthy successor to the original Lacto Game.
Additionally, I have included the first set of drawings for the main menu, which were created using the old Unity Component system. However, I plan to transition to the Unity UI Package System while simultaneously giving it a redesign and selecting a more suitable color palette that aligns with the game's theme.