Hi y'all!
Sorry for the wait but was very busy with other staff and didn't get to the release on the weekend like initially planned.Some of you might be like "wait I remember this animation". That's right! I've released it once before not as a volumetric video but as a ray traced game that was a little slow to run on some devices. Now, as volumetric video the visuals should be muuuch better, and run quicker, but at a cost of slight flickering which in this case is not bad at all. The one thing I like about this animation is that the audio is actually 10 times longer than the animation which helps with immersion because it doesn't feel like one thing looped around. As for the gameplay video, I'll record it tomorrow as I don't have much time today either. Hope you all enjoy!
Specifications:Animations count -> 1Download: LinkBackup: (none atm)Instruction:You can navigate the scene by grabbing air and pulling with the right & left controller. Also, you can rotate with a stick. Use a right primary button to hide the guy (same as in other experiences) and a right secondary button to toggle the scenes in case there are more than 1.
Tested on Quest, Vive, and Index so if controllers do not work on other VR devices please do let me know and help me test the fixes as I do not own any other VR headsets ;)
How to run -> Link