It's shaping out quite well. Although, it took quite some time to render since now I render each character separately and join them all together in post. This one has 4 characters so a lot of rendering haha.
I've also installed the right blender plugins so unlike previous attempt the physics looks much better and I love how well the foreskin is animated. Looks so realistic and tbh this is the type of animations that this technique shines the most with. Realistic textured surfaces make flickering not only less noticeable but also actually have less of it due to how well I can generate point clouds.
Well, what I'm trying to say is that it's gotten much better plus its sharper and running at 60 fps.