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Devlog Nov/14/2022

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Devlog Nov/14/2022
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Hello dear Patrons and followers!

It's been a month since we posted our last devlog. We have done a lot of work this month. The code is about half done. Work is progressing slower than we expected because there is so much cross-checking required for finals conditions.

The art work is also not progressing as well as we would like. According to the original plan, readiness would have been about 90%. However, as we work, we decided to add even more art.

Also, earlier we announced new features that will be added in this version. Some of them are already ready, for example, a new optimized prologue. Others are in the works, such as built-in hints and cheats. But we decided to abandon the idea of ​​making "interactive" spellcasting in the game. This required reworking of a lot of early code, and could lead to a lot of bugs. But the game is already at a stage of development where we would like to avoid new bugs in the early stages of the game.

PS. The picture above is a collage showing the progress of the game. Also, perhaps some of its constituent parts you can see in the finals.

Stay with us!
~ The Team!

GreatChicken PATREON 8 favs
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POSTEDNov 14, 2022
ARCHIVEDJun 10, 2026