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January 14th Update!

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January 14th Update!
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If you lost access between 1st January till today, you don't have to pay again for this update.

I'm feeling kind this morning.

Please send me a message here on Patreon, and I will send it to you for free!

I took a couple days off since I had a birthday, (I am now 27) :(,  and the hangover from the celebrations of the New Year took longer to heal than usual (I miss my early twenties so much).

Hope you didn't miss me too much.

I spent a HUGE amount of time on a couple of very stubborn issues that I managed to solve with the On Foot Cameras, and I think you'll really like this update.

Let's get to it:

DOWNLOAD

New

-New On Foot Camera: Chest Camera

On Foot First Person Camera

Cinematic Mode reworked, now uses FACIAL_ROOT bone (there is an issue with some custom peds, probably due to them not having complex facial animations like the protagonists, which I use to determine camera's position and rotation. I am working on a fix. If your camera is rotated aprox 90 degrees in the wrong direction, switch to a different ped. Michael, Trevor and Franklin all good)

Reduced camera shake, you are no longer required to undergo NASA's high-g training in the centrifuge before using Cinematic Mode (@kaoziun :) )

All weapon's offsets were modified

Bullets aligned better with weapons

Movement has been improved

Aiming should feel much better now, no more gimball lock

Unlocked view angles, you can look up/down

Fixed clipping when aiming up/down or moving sideways while aiming

Better camera behavior on ragdoll

Sniper scopes are now usable, press *crouch* to toggle (left CTRL on keyboards)

Shoulder Camera

Received the same treatment as the First Person Camera. New offsets for all weapons, different attachment algo

Added ability to toggle Axon Overlay

Radar is now properly hidden

Head Camera

Received the same treatment as the First Person and the Shoulder Cameras but without the new offsets

Vehicle First Person Camera

Added ability to toggle Axon Overlay

Added ability to toggle camera effect

Added in vehicle player animations disabler, to stop the player from leaning forward on braking (.oiv)

Vehicle DashCam

Made DashCam x,y,z offset sliders more precise

Added ability to toggle radar

Misc

Menu improvements

Disabled ability to switch cameras during aiming to prevent issues

Replaced another font, instead of replacing the main game font

No more nightly build in the archive, there was too much confusion and it looks like only a few use it. If you need a version that will work with the nightly build please send me a message and I will hook you up ;)

Started working on Motorcycle Chase and First Person cameras. They are available in this update but barely usable

I now have an Xbox controller, so in the coming days I will hopefully upload a hotfix that will solve the controller issues, stay tuned.

As usual, there are probably more small changes, fixes and tweaks that I made, and forgot to include in the notes. Feel free to point them out if you find them!

Thank you guys and have a nice week!

Entropic State Mods PATREON 5 favs
VIEWS1
FILES3 files
POSTEDJan 14, 2024
ARCHIVEDJun 10, 2026