Whoops, been busy with the project that I forgot to write a summary of last year. The main project of last year was definitely Raw Footage and I am very happy with how it turned out. I tried a new approach where I made a reference movie ahead of time and followed it religiously.
I was at first worried that the approach would be too rigid, blindly following reference, but turns out it was the best improvement in my work I've had in years (at least I feel so, let me know your opinion :D). It made me confident to commit to a large project featuring 4 characters that I am currently working on.
Some other shorts like the shadowheart one were also made with this approach, and it lets me focus on specific stuff - in this case the facial animations. I definitely want to do more of those.
Last but not least was the collaboration with Radroach. I didn't do much animating on this one, mainly just focusing on simulations and other technical aspects. It was interesting to work with such a great animator, it definitely made me want to improve my own craft.
Overall, I am very happy with how 2025 turned out, at least when it comes to my work, and I am looking forward to the next year. I hope all of you had nice holidays and are ready for future.