Whitemane 3D Throne Animation Preview
I started with some basic idle animations, but I first needed to learn both how Blender's animation system works and how Unity's animation logic works. I made Whitemane's throne-sitting pose, with a legs crossed and uncrossed version, plus a standing idle animation for the model viewer mode.
One thing missing from the current idle animation is anything related to blinking or eye movements. Those are things I'll need to handle with code, which I'll figure out later.
I'm almost ready to start implementing the sex scenes, but first I need to make the model for the partner character. The original game had male and futa versions plus a lot of different WoW races. I'll do the best I can to keep those same options, but I can't know for sure how many of the non-human races will be available until I work out the details of the model.