I need your help to test a new game we are working on. Version 0.13.0 offers quite a few changes. The goal was to make the boss have a period of time where you can beat him up, as long as you punish him quickly enough. A player who can't figure out his timings would still have trouble.
There is a new feedback submission form. Feel free to fill it out again for this new version.
Patch Notes
Enemy can now be put in hit stun if he is idle or walking
Player now does varying amounts of damage depending on the enemy's state
A "combo" damage counter appears next to the enemy's portrait
The boss's Y axis has been heavily nerfed. His vertical hitbox is much smaller
Player's heavy attack is faster
2 new sex animations
Player's vertical movement is slower than horizontal to balance the boss's Y axis nerfs
Boss's two hit combo now has a longer windup (previous alpha testers, I made it slow again)
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If you have any questions, feel free to leave them below.