Hi everyone!
It's been a while since we have public news on how the development of Tame It Too! is going, so let's fix this right now!
The biggest news? We're on the home stretch with the new big update! And the wait until release isn't that long anymore.
Let's take it step by step and see what's already done and what we've achieved so far.
A Quick Look at the New Story Chapter
Lee rescued two new beauties In the previous chapter — Lily and Meadow, and brought them back to his village. Now it's your job to settle them in, provide them with housing, build a forge and a lab, and start building relationships with them.
You'll also continue the storyline with Mana the wolf girl, get into some wild business with the Fairy, and make major progress toward freeing Cat!
Plus: new territories in the northern Valley and in the south, a new building tier, new minigames, and much more!
Hot Scenes: Get Ready!
Let's start with the sweet stuff, because we know that's what many of you are waiting for.
Yes, this update packs a ton of hot scenes:
Four scenes with the Fairy woven into a big quest that also unlocks a brand new collectibles mechanic;
A thrilling stealth sex minigame where Lee and Lily get up to all sorts of naughty things right under Meadow's nose: lots of animations, lots of options, just don't get caught!
The long-awaited peeping scene with Mana, and also advancing your relationship with her through her personal quest.
All of these scenes are already done and ready for you!
North & South Valley: New Areas Await
We've put a ton of work into developing the northern part of the Valley (you'll unlock access to it a bit later). So far, we've added several points of interest, a lot of new objects and zones, reworked the terrain, placed new buildings, prepped areas tied to future quests, and polished countless little details.
Down south, the new Copper Cave is ready. This will be a key spot for gathering multiple important resources, and it’s not just copper for forging weapons and tools, but also spider eggs, which you need for wooden building.
And speaking of wood: the wooden building tier became available in the last chapter, but it was more of a test run. Now? You'll be able to fully enjoy it and build two-story buildings!
Cutscenes
This update will feature three story cutscenes, two of which are pretty big. As always, we've made them vibrant, fun, and meaningful to the plot.
Right now, two of the three cutscenes are fully complete. The last one is currently being assembled and is also close to being finished.
New Character Animations
We've made many new animations for Meadow and Lily:
Dialogue animations for Meadow;
Animations for her daily routine in the smithy;
A whole bunch of animations for the stealth minigame.
All of them are finished and polished!
New Tools & Weapons
With Meadow finally joining as the blacksmith Lee was looking for, a ton of new crafting options will open up. You'll be able to make new tools, much stronger and higher-quality, and craft a cool sword and shield to take on tougher enemies!
Most of the new object models are done, along with the usage animations and combat animations for the new weapons.
Mini Boss: Ready for Action!
We've created the first mini-boss in the story, and Lee will face him in this very update! This antagonist will definitely surprise you, and the fight will be a fun challenge.
To pull this off, we:
Built a big quest leading up to the mini-boss;
Developed his personality and behavior;
Made unique combat animations tailored to his skills and weapon style.
It's all fully complete!
Collectibles: A New Feature!
As we mentioned earlier, collectibles are finally coming!
These special items will give Lee permanent stat bonuses (health, energy, strength, etc.). You'll find them in treasure stashes and as quest rewards. All the collectible models are done, and the mechanic for activating their power is ready as well.
You can start finding them across the island from the prologue, but you'll only be able to activate them in Chapter 5.
Treasure Stashes
Speaking of treasures, we're finally introducing treasure hunting and lockpicking mechanics into the game! The locations and contents of the treasure stashes have already been mapped out, so a whole bunch of chests filled with useful loot and collectibles will be waiting for you in the game. Soon you'll be able to go hunting for treasure and who knows what you might find inside?
What's Left to Do?
As you can see, a ton of work is already done. Honestly, almost all the materials for the new chapter release are ready.
But one big, complex task remains: putting it all together. And we've already started on that!
Assembling the game will take some time, as there's a huge amount of content and multiple large quests in the story. But we'll keep working at a solid pace to get this update out as soon as we can.
Thank you all for your support, we truly appreciate it ❤️
Stay tuned so you don't miss anything, the best is yet to come!
_____Natsu 🐰