Hey all! I hope you’re enjoying Beta 48.
In this latest update, we’ve introduced the grand debut of our lovely Dalphine. We’ve also added several highly requested features that give you more ways to customize your heroes and interact with them in new ways.
Dalphine's hero introduction
Learn why innocent Lady Dalphine might not be so innocent after all.
Introducing the brand new Piercing Gun
You asked, we delivered! Piercings just got personal. Go beyond the character creator, now you can pierce your heroes directly and browse a full range of options to give your favorite characters a look that’s truly their own.
You can also remove piercings, either normally or through an alternative method if you prefer. The character creator icons for piercings have been updated, and piercings are now reflected in the heroes’ opinions.
New twist and grab interaction
Another highly requested feature is now here. It adds a new layer of fun to character interactions, watch how heroes react and use it to your advantage.
Performance Optimizations
As with every update, we continue optimizing to improve your gameplay experience. Both the piercing gun and the new interaction proved more technically challenging than expected, and we’ve worked to iron out the issues they introduced.
What is Next?
We know many of you were expecting our new character. However, the scope of this update became overwhelming, so we decided to split the release into two parts.
Beta 48 brings piercings, Dalphine’s intro, and the new interaction system. The Clown will arrive in Beta 49.
The good news is we’re already halfway there, so Beta 49 won’t take long.
Here is the full change-log:
Main Features
Dalphine's Intro
Piercing Gun
Nipple Twist and Grab
Core Systems & Mechanics
Re-made Test Dummy Cheat and updated cheat codes
Added nipple twist status, reactions, and improved pull animations
Prevented nipple twist when nipples are covered by clothing
Switched wheel machine seat to rotation-based offset and added hip gravity
Implemented Animation autosync utility system
Added struggle reaction sets for Dalphine and Femme Fatale
Implemented sustained/random reactions
Improved pain damaged reactions using IK
Added hip gravity to wheel machine and fabricator disable on armchair machine
Switched choke to right-click control with new tooltip
Enhanced boob jiggle and body movement during penetration
Added swing physics to long Faber hairs
Piercing System
Moved Piercing Gun to the weapon console
Added hologram mode, beam effect, and separated claws for the piercing gun
Added piercing velocity limiter and auto-scale for nipple piercings
Implemented piercing opinion system
Added hardcore mode check for piercing gun blood
Added clothing and chest armor checks for piercing and breast grab interactions
Created belly button piercing point and optimization
Exposed adjustment sliders to all piercings and earrings
Fixed piercing gun dissolve/materialize shader
Characters
Added neutral struggle lipsync and sound files for Dalphine
Updated Noir with boots tightness blendshapes
Added lattice to automata boots (sets thigh tightness blendshape when equipped)
Updated G3 mesh with smoother nipple weights and extra blendshapes
Updated Vertex Shell to fix piercing clipping issues
Fixed Eyebrows Clipping issue and voluptuous hair rendering
Adjusted HSVA Threshold on all skin materials and fixed pubic glitter
VR & Desktop Controls
Added VR piercing highlight and lock-on prototype
Improved VR nipple twist hand animations (replaced static poses)
Fixed VR hand jump and sync issues during nipple twists
Added Desktop bare hand nipple pinch and twist animations
Implemented VR move to piercing point with attached hand
Fixed VR hips escaping interaction
Added paint gun hand IK and fixed piercing desktop IK
UI & Localization
Updated Localization files for Chinese and Japanese (including missing quotes/phrases)
Updated LXGWWenKai Font and added missing characters
Added localization for VR tooltips, body action tooltips, and hatch loading
Moved Character Creator panel scroll bars
Updated Piercing Selector UI and icons
Hidden target framerate setting when VSync is active
Added extra scene loader art
Technical Fixes
Fixed occlusion mask on abrion suit
Put ReactionController logging behind a check
Better logging for autoposition vertex updater
Fixed glove hand visibility in desktop mode
Fixed belly tickle and belly piercing conflict
Resolved tank socket start time mute check
Improved Hatch movement and fixed various mission description misspellings
Thank you all for your support!