Hello Backers!
With this latest release the Casino content has been introduced with Xenos and Nyx coming into direct contact with Emma! I figured I might not be able to finish the entirety of the Casino content in one release, and I was right!
The features and logic involved in introduced the Casino took a lot longer than I originally thought it was going to as customizable body parts and working with the portraits and map-sprite logic was a bit intensive, but it got finished in the end (with a few bugs).
My original plan was to finish the side-quest and then the base maps and NPC's so players could explore the Casino and interact a bit; unfortunately, that did not come to fruition yet.
Anyways, Lexi got a few more events as I was inspired while writing the first scene for her. Aurora got an event that will progress towards something interesting as well, Emma is finally tipping into being more corrupted as her original personality/beliefs are modified to suit what Aurora wants.
Moving on, I'm sure you guys noticed the updated Cover art! Siero did a great job with it and I'm happy with how it turned out. Definitely is an improvement from the blank city the game had before.
With the other game, I also made a lot of progress setting up it's base and getting started with animations for it. I won't be revealing too much with this game after this as I want it to be more of a surprise, but just know it is being worked on in the background!
Anyways, let's move onto this next release!
1. Side Story Implementation: Red-Light District - Casino CONTINUED
This release will focus on flushing out and hopefully finishing the Casino Side-Content. This includes the storyline, working minigames/logic, lewd scenes, NPC dialogue/interactions, and the eventual morphing of the Red-Light District when the person you've backed defeats their enemies.
I expect this to take up the entirety of the next couple of months as the amount of content each Red-Light District branch has is unfortunately not small.
In the background I'll also be refining/designing the unique gameplay for the other 2 paths.
2. Implementing Backers Choice
This last release I actually got the events in on time and added a bit more than originally planned for Lexi.
Anyways, as always I'll be implementing what the backers end up choosing for character content.
3. Next Game Development
Last but not least, in the background development towards setting up the base for the next game continues!
I've been working with artists for the past 3-months and have begun getting an art pipeline set-up. I will say the artists are currently both not the most reliable, so I'm expecting difficulties with keeping a steady schedule with them. Hopefully it works out, but I'm expecting it not to.
But still, ignoring the artists there's a lot of WIP designs right now, and overall I'm extremely happy with the progress made on this so far.
Let me know what you guys thought about the Casino content!
Thanks again,
TDL