Hello Backers!
With this latest release the Casino content has been completely finished! Nyx and Xenos were fun characters to introduce and I think the body part picker was a nice feature as well; but, alas it's time to move on to the next part of the Red-Light District.
For a brief pivot, I was unfortunately laid off from my full-time job in May. This came right after I purchased a place to live, so it was extremely bad timing. Essentially what this means is that I've been both moving into my new place and applying for jobs as much as I can this past month. The Job Market is pretty bad right now, so I'm not sure how long my unemployment will last.
As a personal preference, I don't use money earned from this game for personal expenses and I plan to continue not using the money as I would rather use it for art to create better games. Unfortunately, this income does prevent me from receiving unemployment; so, essentially what I'm saying is I need to get another job ASAP.
Anyways, May was an extremely hectic month but I'm hoping the quality of the latest release wasn't impacted too much.
Back to Dev Plans.
As I mentioned before, the Casino content is TECHNICALLY finished but we haven't really seen the ramifications in the Red-Light District yet. My plan is to have the district be reshaped and redesigned entirely depending on which one of the three factions you side with. Expect to see that next release potentially.
Moving on, the introduction animation for Dungeon 7 is still making progress slowly. I switched to an entirely different animator as the original one dropped out, but here's a sneak peek at what it's shaping into so far. (Rough WIP)
With the next game, now that the game style has been fully settled into I have a relatively in-tact pipeline for getting stuff out slowly. Thankfully, there's no rush for now so the pipeline being slow is entirely fine (As I also don't have the budget to go faster ).
For the most part, I've been working on implementing and smoothing out features into the game slowly in my free time to prepare for an eventual DEMO release in the far future. I want it to be extremely polished on initial launch, so getting everything right is extremely important to me.
Anyways, I've yapped for long enough, let's move on to what I'll be doing for the next 2-months.
1. Side Story Implementation: Red-Light District - Strip Club
There were two choices and backers in the Dev Poll voted for the Strip Club to be worked on next! So, the next faction to be implemented will be the Strip Club which will introduce us to Elaine!
The Casino Content focus was in body swapping, but the Strip Club focuses heavily on Mind Control and Corruption. It's unique gameplay element revolves around a double personality, and I'll be working on implementing it this next release!
2. Implement Clara's Missing Event Scene
The event that's been waiting to be implemented since the initial launch of the game. The First Side-Quest to be introduced. Finally, that event will be getting closed out in this next release.
It was a relatively low priority; however, admittedly I should have finished it a long time ago.
3. Implementing Backers Choice
Last release Sapphire and Kailee won, who will get events this release? I have no clue. I decided on a whim to implement 2 events for Kailee this release because why not.
Anyways, as always I'll be implementing what the backers end up choosing for character content.
4. Next Game Development
In the last two-month release I finished the dialogue for the Introduction (Chapter 0) of the game. In this release I'll go a bit into the dialogue for Chapter 1 which will be basically everything that's planned to be done on the initial launch of the game.
This one will pretty much always be here. In the background I'll be implementing features and a lot of art for the game to get it to a point where it can be demoed
And that's everything!
Let me know what you guys thought about the last release!
Thanks again,
TDL