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God of War photomode mod v1.0.4

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God of War photomode mod v1.0.4
DESCRIPTION

Camera version: 1.0.4Released on: 30-jun-2023Compatible with: God of War, Steam. EGS likely, but not testedDocumentation: https://opm.fransbouma.com/Cameras/gow.htm

Features:

Camera control: (Also in cut scenes)

FoV control

Free unlimited camera movement and rotation

Timestop / game pause control

NPC pause / animation speed control

Camera paths support ('dolly cam') for defining moving camera trajectories for movies.

Game speed control (slow-motion, speed up)

Frameskip

HUD toggle

Hotsampling (resize the game window to any resolution)

Optional DOF removal

Pillarbox/letterbox removal in custom aspect ratios

Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out

Vignette removal

Full photomode everywhere, also in cutscenes

Range limit removal in photomode

Higher LODs

Optional more trees / foliage in certain areas in the photomode.

Changelog:v1.0.4: - Added: Ability to configure which gamepad trigger is used for moving camera up/down - Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users). - Added: Keybinding for appending a new node after the active node on the current path - Added: Keybinding for deleting the current path - Added: Keybinding for deleting the active node on the current path - Added: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active. - Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths. - Added: Support for the IGCS Connector so you can create automated horizontal panoramas and lightfield screenshots, as well as Reshade support per camera path node. - Added: Mouse sensitivity slider for people using high dpi mouse devices - Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower - Added: The mousewheel can now be used on the sliders to move the value.v1.0.3: - Fixed camera for patch 1.0.4 of the game-  Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths. v1.0.2 Added more camera write blocks for certain sequences and also added a more generic range limit remover for the photomode so the range limit is gone now specific restricted areas it was previously still in effect. Also added a fix for when the custom camera wouldn't work in the photomodev1.0.1: Added more camera write blocks for certain sequences so the camera should be moveable in more cutscenes/restricted areas.v1.0.0: First release

Otis_Inf PATREON 191 favs
VIEWS1
FILES2 files
POSTEDJan 18, 2022
ARCHIVEDJun 10, 2026