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Spider-Man Remastered & Miles Morales Photomode Mod v1.0.6

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Spider-Man Remastered & Miles Morales Photomode Mod v1.0.6
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DESCRIPTION

Camera version: v1.0.6Released on: 28-jun-2024Compatible with: Spider-Man Remastered or Miles Morales, SteamDocumentation: https://opm.fransbouma.com/Cameras/spider-man.htm

Features:

Full, unlimited camera control (gameplay, cutscenes, photomode)

Controller or mouse/keyboard control over the camera

Field of view (FoV) control

Tilt

Game pause / framestep / Gamespeed control

Camera paths

HUD toggle

DOF toggle / Lens effects toggle (Miles Morales)

All aspect ratio's supported

Sharpening control

Higher LODs

Better sun / ambient light control

Photomode range removal

Photomode light range removal

Hotsampling (resize the game window to any resolution)

Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out

Changelog:v1.0.6:- Fixed: Fixed for patch released on June 26th

v1.0.5:- Added: Ability to configure which gamepad trigger is used for moving camera up/down- Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).- Added: Keybinding for appending a new node after the active node on the current path - Added: Keybinding for deleting the current path- Added: Keybinding for deleting the active node on the current path- Added: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active. - Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.- Added: Support for the IGCS Connector for Reshade support per camera path node. - Added: Mouse sensitivity slider for people using high dpi mouse devices- Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower- Added: The mousewheel can now be used on the sliders to move the value.

v1.0.4:- General: Updated so it's now also usable with Miles Morales

v1.0.3:- Fixed: Fixed a potential loss of gamepad input when the camera was disabled.- Changed: applying the fast movement multiplier doesn't affect rotations anymore. - Added: When closing the client when the game is still running, you're now asked whether you actually want to proceed.

v1.0.2:- Fixed: Fixed for game patch 1.824.1, released on August 25th

v1.0.1:- Fixed: The HUD toggle keybind was still present while the HUD toggle is done with a shadertoggle.- Fixed: Fixed the addon support so it now properly reports the right FoV (in degrees) and up/right/forward vectors so MSADOF nerds can finally use their beloved DOF too :P- Added: Added a Sharpening slider to tone down the in-game sharpening (or if you prefer: crank it up even more!)- Fixed: Fixed the issue where enabling higher LODs could force NPCs to T-Pose

v1.0.0:- General: First release

Otis_Inf PATREON 183 favs
VIEWS1
FILES3 files
POSTEDAug 20, 2022
ARCHIVEDJun 10, 2026