Camera version: v1.0.1Released on: 2-feb-2023Compatible with: Dead Space v1.0+, SteamDocumentation: https://opm.fransbouma.com/Cameras/deadspace.htm
NOTE: I've attached two files, the normal one and a debug build, which has a 'd' at the end. You should use the normal one unless your virusscanner's AI module left its brain in the fridge and flags it as bad. In that case you should download the one with the 'd' at the end.
Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Tilt
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Timestop
Frameskip
HUD toggle
Hotsampling (resize the game window to any resolution) / Window border removal
Game speed control (slow-motion, speed up)
Configurable keybindings
Configurable gamepad buttonbindings
Changelog:v1.0.1: Added: The ability to append a camera path node after the current node; both in the camera path window and using keybinds (Shift-F10) Fixed: During a cutscene it could be the game would write to the FoV which wasn't blocked, causing zoom stutter.v1.0.0: First release