Assassin's Creed Mirage photomode tools. More information: https://opm.fransbouma.com/Cameras/acmirage.htm
Camera version: v1.0.5Released on: 19-nov-2025 Compatible with: Assassin's Creed Mirage on Ubisoft Connect. Might work with Ubisoft+ version (not tested) Documentation: https://opm.fransbouma.com/Cameras/acmirage.htm
Features:
Camera control: (Also in cut scenes and photomode)
FoV control
Free unlimited camera movement and rotation
Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
Timestop / game pause control
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Game speed control (slow-motion, speed up)
Frameskip
HUD toggle
Hotsampling (resize the game window to any resolution)
Time of Day control
Cutscene DOF removal
Pillarbox/letterbox removal in custom aspect ratios
Wind control
Fog control
Make Basim invulnerable
Higher Level of Detail selection
Higher resolution for shadow maps
Shadow bias control
Lens flare removal (When camera is active)
Chromatic aberration removal
Outline removal
Photomode range removal
Resolution scale control
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Configurable keybindings
Configurable gamepad buttonbindings
Changelog:v1.0.5:- Changed: (IGCS, Hotsampling) Added a way to specify new aspect ratios and delete aspect ratios for the hotsampling resolution tree. The resulting list of aspect ratios is persisted per client. - Fixed: (IGCS, Client, Hotsampling tab) The controls were configured wrong so the Refresh button wasn't properly aligned, causing wasted space next to the splitter bar- Fixed: (IGCS, Client, Hotsampling tab) It could be the Hotsampling tab didn't have the default aspect ratios displayed so only the native monitor aspect ratio was added by default. - Fixed: (IGCS, Client, System) It could be that the setting value for Fast movement multiplier (and potentially some others) weren't registered with the dll after the client had loaded the settings and sent over to the dll.- Fixed: Compatible again with the patch released on 18-novv1.0.4:- Fixed: Added a fix for the 1.0.8 version on Steam, which uses the older photomode code apparentlyv1.0.3:- Fixed: Patched for game version 1.0.8 (Photomode coord/quaternion write were broken)
v1.0.2:- Fixed: Patched for game version 1.0.7. (Time of day was broken)
v1.0.1:- Fixed: Patched for game version 1.0.6. (Model lod was broken)
v1.0.0:- General: First release