PAD / I&P
Our artist has continued working on animations for the next update in between doing the scene exports for TDI as they are needed. We chose to start on them rather than the easier static assets to avoid the crunch of time and complexity at the end that happened for the first release.
TDI
All of the writing has now been delivered, and we're working on editing and implementing it. At this stage, we're transferring the raw script into the Ren'py files and adding facial expression cues to the dialog. Then we take those expressions and pass them back to the artist, who adds them to the animation and sends another export. This is what allows us to change character expressions during our animated scenes. Once we have final delivery of all the expression files, we add them to the game as well and call the scene 100% done. We're currently right in the thick of this, but there are no more blockers to progress, just having the time to go through them one-by-one. After we see what progress is made this weekend, we should be comfortable announcing a release date!
-SID Gaming