Since the Imp update, I've taken a moment to hammer out the village spaces that were previously barren. I've added assets to:The Village areaVoice's building within the VillageThe new secret area accessible from the VillageThe ParishThe player character now also comments on various things, such as a puddle's reflection. Chances are I'll use this to have the player character convey some feelings about their constantly changing state ... Later. The writing for examining objects is quite droll and descriptive rather than quirky or emotional, so you can tell me if the few player comments feel right or not. Unless you're a cat-girl; in which case, suffer.Links:MonCurse_V0.6.6.1.0_WIN | MirrorMonCurse_V0.6.6.1.0_OSX | MirrorMonCurse_V0.6.6.1.0_LIN | MirrorMonCurse_V0.6.6.1.0_ANDROID | MirrorFor easy access of viewing, I've added a skip to the Parish next to the entrance to the Imp-girl area, to the right of RouteA11's entrance over the water.This update means the Village is done and that the Parish is about 50% complete. Development is now focused on three main tasks: Finishing RouteA11 content, working on Imps and implementing some extra content provided by artists (the Ram-girl scene is looking really good!), I'll decide what I'm doing after this post.