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【 Update!! 】 Shoost v0.16.0

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【 Update!! 】 Shoost v0.16.0
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Hello everyone!

Thank you for waiting. Here's the Shoost v0.16.0 update! This time, I've added three new features.

[Supporters Only] Shoost Download → https://www.patreon.com/posts/early-access-62586291

── Update Details ──

《 Lighting Feature 》

This feature allows you to add lighting effects by placing lights in your scene. You can adjust the light position by rotating it around a center point. It might be a bit tricky to use at first, but once you get the hang of it, you'll be able to create atmospheres that weren't possible before.

──── Properties ────

Type: Select the lighting blend mode.

Background Darkness: Darkens the background.

Exclude Background: Removes lighting effects from the background.

Hide Beam Light: Hides the visible light object on screen.

Select Lights: Choose which lights to use. (Double-click to enable/disable)

Enable Light: Enable/disable the light.

Color: Light color.

Intensity: Light brightness.

Spot Angle: Size of the light cone.

Rotation X / Y: Rotate around the center point.

Center Position X / Y: Move the center point.

Distance: Distance of the light from the center position.

Opacity: Transparency.

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《 Gradient Feature 》

This feature adds gradient effects to your scene. You can switch between four gradient types: solid fill, linear, radial, and ellipse.

──── Properties ────

Type: Select the gradient type.

Blending Mode: Select the blend mode.

Exclude Background: Prevents effects from affecting the background. (EFFECTS section only)

Color 1: Starting point color.

Color 2: Ending point color.

Invert: Swap the starting and ending point colors.

Radius: Application range of the starting point.

Softness: Smoothness of the boundary.

Offset X / Y: Move the gradient position relative to the screen.

Angle: Rotation.

Scale X / Y: Vertical and horizontal scale. (Ellipse only)

Opacity: Transparency.

─────────────────────────────────────────────────

《 Center Color Correction Feature 》

This feature applies color correction to specific areas, such as the center of the screen. It's useful when you want to make certain parts stand out. For example, you could brighten just the area around a character's face to draw more attention to it.

──── Properties ────

Saturation: Adjust saturation.

Brightness: Adjust brightness.

Contrast: Adjust contrast.

Invert: Invert the area affected by color correction.

Radius: Range affected by color correction.

Softness: Smoothness of the boundary.

Center Position X / Y: Move the center position.

Opacity: Transparency.

─────────────────────────────────────────────────

【Other Changes】

Added BlendMode and Contrast parameters to RimLight.

You can now select the number of cameras used in Camera Switcher's automatic camera switching. This should make it easier to create more relaxed camera work with fewer camera changes. Also, I've removed the slight randomness that was previously added when switching cameras at specified times.

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Summary

With this update, I was finally able to add the gradient feature I've been wanting to implement for a while, making it possible to create effects similar to those used in anime production. The lighting feature was a new experiment, but I think it turned out to be a useful tool for creating great atmospheres. Please give these new features a try!

[Supporters Only] Shoost Download → https://www.patreon.com/posts/early-access-62586291

-- Added 12/03/2025 --

Updated to v0.16.1

- Bug Fix: Fixed an issue where scenes with background blur would not display correctly when loaded.

MuRo PATREON 23 favs
VIEWS1
FILES13 files
POSTEDDec 2, 2025
ARCHIVEDDec 2, 2025