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Highlander Progress

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Highlander Progress
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Highlander Stance Locomotion

Since the Highlander requires a large number of animations to be made, I’m here today to share an update in the form of a progress report.

During the development of the Highlander moveset, I first created the locomotion animations for each stance used by the Highlander.

I made it so that locomotion transitions naturally depending on whether the character is in combat or non-combat idle. Each locomotion set required creating eight directional walk and run animations, which took a lot of time. Now I’m planning to start working on the sprint, sprint stop, and jump animations.

Smooth PATREON 49 favs
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POSTEDSep 27, 2025
ARCHIVEDJun 10, 2026