Segmented HUD

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Segmented HUD
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DESCRIPTION

Replaces the vanilla health, magicka and stamina meters with segmented bars, for both the player and the current combat target. Each bar is a grid of cells that empties one cell at a time as the value drops.

Everything is set up from an in-game window (F11 by default). No MCM, no ESP. It's a single SKSE plugin.

Player bars

HP, MP and SP each get their own segmented bar. Turn magicka and stamina off if you only care about health. Colour, size, position and stacking order are set per bar.

Combat target bar

Shows the target's health at the top of the screen, with an optional name label. Same customization as the player bars.

LayoutChoose how many points one cell is worth, how many cells fit on a row, and whether rows fill left-to-right or bottom-to-top. Large pools wrap onto several rows.Auto-hideThe player bars can stay hidden until something happens - a hit, a spell, sprinting, combat - then fade back out afterwards. Off by default.PresetsSave a configuration to a file and switch between them from the window. Presets are plain JSON in SKSE/Plugins, named SegmentedHUD_.json, so you can share them or edit them by hand.Also

Sequential fill animation, adjustable speed

Rebindable toggle key

English, Korean, Japanese and Chinese

Hides the vanilla meters while the player bars are on

Requirements

SKSE64

Address Library for SKSE Plugins

Runs on Skyrim SE and AE. Built with CommonLibSSE-NG against the Address Library, so there's no hardcoded version check.Compatibility

TrueHUD user MCM settings//The vanilla HP/MP/SP meters are hidden while the player bars are on. Turn the player bars off and they come back.CreditsBuilt with SKSE, CommonLibSSE-NG and Dear ImGui.

Download

Segmented HUD at Skyrim Special Edition Nexus - Mods and Community

Smooth PATREON 49 favs
VIEWS1
FILES7 files
POSTEDJul 17, 2026
ARCHIVEDJul 17, 2026