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Patreon Update: August 7, 2015

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Patreon Update: August 7, 2015
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The game is making great progress, but they're yet to be compiled into something playable. Once they're all clean and tidy, I'll release another Patreon-exclusive beta demo for everyone to check!

For now, I can only show the little screenshot above.

Now that the game is having a better foundation, I think I can safely share the contents and changes that will be made in comparison to the old "Marceline's House" demo:

-The dirty code will be removed. The game will be completely SFW, but with suggestive contents.

-A NSFW version will be made as an individual software instead.

-The gameplay will be changed from FPS to action-adventure. There will be enemies to fight with.

-You can still play the game in first-person view.

-The old cave is no more. It has been changed for the new gameplay.

-But the main objective of the game remains the same: To look for secrets to unlock. The enemies are only there as extras.

-The gameplay mechanics is: You have no health bar. This means you can't die. But enemies can hit and throw you away, which is enough to piss you off while you're traveling.

-Looking for the snail isn't going to give you a bomb anymore. But will instead unlock abilities such as double-jump and dash.

-There will be more than one snail to find.

-The landscape outside in the "Marceline's House" will be changed into a beach.

-The horse will still be there.

-Hambo will still be there.

There may be more, but I don't want to make promises at an early state.

Lastly, thank you everyone for you great support! I'm doing my best to finish this game, and I hope everyone will enjoy it once it's released to the public, free of charge!

Mike Inel PATREON 1.8k favs
VIEWS2
FILES1 file
POSTEDAug 7, 2015
ARCHIVEDJun 10, 2026