New build, new post! If you were waiting to play the postgame, this would not be a bad time, as this represents a major new stage (though not the final stage) in its development. More below.
Link: https://mega.nz/file/X9UgiTha#m-TOpeUxsfem7Tx99DpMDkJD_JQibsh0osu_hRRPe3c
RTP: https://mega.nz/file/qtUDWQZI#u2Zd64HEhn3vBvjHvmaGQMLcCOZJFuTwwUnIEzraL7s
TLS 0.80.2
- Further polishing and fleshing out of the postgame. Changes too numerous to mention, but some larger map and sprites changes are listed below.
- The Gilded Lily will now be replaced by a new inn if you completed the relevant quest.
- The empty house in Denmiel is now replaced in the postgame, depending on your choices.
- Orcent now appears on the Forgotten Island map.
- Succubus children who were aged up now have an interim sprite instead of looking identical to succubus adults.
- Several new sprites for succubi, Ignias's potential wives, and brooms (thanks to Innocuous).
Those who only want to play a single time may still want to wait, and I don't know that the minor changes unlisted would be worth going around the entire world again. That said, this represents a great deal of work, bringing the postgame much closer to the level of consistency I aspire to.
What doesn't it include? Expansions of present content, like new maps, scenes, or other additions I'm still considering. I want to do some more of these, but the previous week was just too swamped dealing with all the reports from the postgame.
I don't want to discourage people from replying (please feel free to note/suggestion anything you want) but I will note that in a few places variable results were sadly interpreted as no results. For example: houses aren't empty in Ryoken because I was too lazy to update them, whether or not they're filled (and the NPCs change accordingly) depends on how much you've invested in Erosia.
Anyway! This marks a step closer to the final version of the postgame but there is more to do. Hopefully this coming week is less hectic so I can do more large chunks of work.