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I've been talking about how busy my June is going to be and, now that I've pinned down my whole schedule... yeah, it's pretty hectic. Below is a pared down version, focusing on releases roughly in order:

TLS 1.2.0 Patreon release

TWC11 launch

r/fantasy AMA

TLS 1.2.x public release

DH3 launch

I sincerely hope there won't be real issues with the new TLS build, but you never know. =/ This is a major batch of new art, all of which I have integrated into the game now and at least minimally tested. I'm also on top of all known bugs.

One of the things I did to try get ahead of this chaotic schedule was prepare to update the art pack, both the versions on Patreon and on Steam. It's been a little while since I updated this, so we'll be adding another gigabyte or so of images. Key thing, though: it's not actually updated yet, since this will correspond with the 1.2.0 release.

Originally I was going to write that I couldn't make progress on Don't Save the Princess because Louck didn't have time, but then we suddenly did stuff in the last couple days! We had fun coming up with bizarre mechanics for Minus World, and since that is largely sorted now, we inch ever closer to the time my work on DStP will be finished.

Prior to that point, I mostly made progress on Slave Rehabilitator, and I'm pleased to report we are a lot closer to having the core systems in place. I don't know how much more I'll be able to do amid all the other events this month, but it will be nice to have that as a change of pace after I drain myself with all the promotion.

sierralee PATREON 77 favs
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POSTEDJun 7, 2026
ARCHIVEDJun 7, 2026