2.4 "Kitchen Sink" has been released for patrons (available at http://beta.eigengrausgenerator.com)
Added the .html for your convenience :)
Changelog:
## 2.4### Added - Tutorial- Fletchers- More meat in the butcher- Additional text- Indefinite article support- NPC debt- creditors, debtors, and curtailed hoarding of wealth.- PRNG by default, taken from the URL's location hash (everything after the #, incl. the hash)- URL seeds following the gfycat naming convention of adjective+adjective+animal- Temporary highlighting of newly created building- Gender equality description, minor mechanical effects- Option to disable 'realistic' gendered occupations- NPC religion- NPC relationships generator (previous was primitive, based off the Life Events function)- - Includes friends, drinking buddies, exes, old flames, neighbors, acquaintances, and secret crushes- NPC professions will generate relevant associations i.e. butlers will usually have an associated employer.- - This is an ongoing project, which will help make towns feel like living, breathing entities.- Baked good generator
### Changed- Updated dependencies- Tooltips use dotted underline instead of bolding text now- Fixed Sugarcube & TweeGo install links- Building list is now alphabetically ordered- Fixed some bugs with roofs- Minor bug with factions fixed- New background- Reduced file size slightly- Relationships chart on NPC page now includes race, occupation, and the reciprocal relationship- Communism, syndicalism, and alternate economic and political ideologies have been rebalanced to be much rarer.### Known issues- toUpperFirst() is sometimes not defined on the NPC profile page- NPC partner's finances are totally separate, leading to amusing issues with spy masters living in abject poverty### Added- Generic structure creation function- Deployment overhaul (thanks, Glinkis!)- Link to Discord in the sidebar- Link to Github Repository in the sidebar- Tailors- Bakeries- Florists- Butchers- Cobblers- Barbers- Taxation- Living standards- Daily wage- Over 300 new professions- Profession descriptions- Generate a crewmember function for ships- Riddles- Druid and Clergy factions- Over 100 new prefixes and suffixes for town name generation- Physical traits based on body parts- 10 new potential life events- Expanded Family Trees- Blacksmith Plothooks- Temple Blessings- Tavern Unique Features### Changed- Plain text title to banner- Buildings can share streets- Grouping of buildings is now done via street _then_ type of building.- Bug fixes for Mountain scenarios- Dock ship descriptions expanded- Market vendors no longer persist between different markets- Minor UI Rework- Button reskinning- Minor temple readout reformat- Minor Brothel readout reformat- Minor Tavern Reformat- Share button in sidebar- Main Shops output rework- New entertainers in tavern- Blacksmith current projects now reflect the blacksmith's skills- Tons of bug squashing
### Removed- Dead code- Non-poster based plothooks from the tavern