The March build is now live and available for Tier 2+ members.
This update introduces several major systems that expand gameplay and immersion across Moon City. A big focus this month was laying down core features that will support future content and systems.
🎲 New Systems & Features
One of the biggest additions is the Random Encounter system, which adds dynamic events throughout the world as you explore:• Scratch-off lottery tickets• Street fights• Package delivery jobs• Street prostitution encounters• Voyeurism events
These encounters are designed to make the world feel more alive and unpredictable, and will continue to expand over time.
🏬 Shops & Wardrobe System
The shop system is now fully implemented and connected with the wardrobe system.
You can now:• Buy clothing from Veloura and Obsidian• Purchase items from the gas station convenience store• Customize your character with newly acquired clothing
This system is a major step toward deeper player progression and customization.
🎭 World & Animation Improvements
The world is becoming more active and immersive:• NPCs now have improved ambient behavior• New animations have been added across the game• Example: Strippers at the club now actively perform instead of just walking around
These changes help bring more life into the environment and interactions.
💡 Lighting & Visual Improvements
Lighting was a major challenge this month, especially in interiors.
Fixes and improvements include:• More consistent lighting between day and night• Interior lights are now more visible during daytime• General lighting tweaks for better visual balance and performance
A lot of time was spent baking, lighting, and refining these systems to improve overall quality.
🛠️ Stability & System Fixes
Work has been done to improve stability across the game:• Partial fixes to the Save/Load system• Ongoing improvements to reduce major issues
While not fully complete, this system is now in a much better state and will continue to be refined.
🧠 LLM Update
A new LLM model has been integrated into the game.
It is the same size as the previous model, but noticeably:• Smarter• More responsive• Better at handling dialogue interactions
This should improve the overall NPC conversation experience.
⚠️ Development Notes
Due to the scale of features implemented this month — along with lighting work and scene baking — some fixes I originally planned did not make it into this build.
Next month will focus heavily on:• Fixing remaining issues• Refining gameplay systems• Improving overall polish and stability
📩 Support & Feedback
If you have any issues, especially with logging in, please reach out:• Patreon DM• Discord
I’ll make sure to help you get everything working.
Download Links
Google - https://drive.google.com/file/d/1yONhxs3jo3m65oSbhiF6-GhtQ8k9M-a6/view?usp=sharing
Thank you all for the continued support — this update lays down a strong foundation for what’s coming next.
More downlinks will arrive soon, along with hot fixes for the game.