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Weekly Development Update 7.11.2026

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Weekly Development Update 7.11.2026
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DESCRIPTION

Development Update - Graphics Improvements, Hair System Overhaul, Weapon Improvements, Residential Environment Polish, and numerous bug fixes.

Hair System Overhaul

The remaining strand-based hairstyles have now been removed and replaced with the new Hair Card system.

Removed all remaining strand-based hairstyles.

Added new Hair Card hairstyles.

Added new hair materials.

Improved compatibility between hairstyles and materials.

Continued improving overall character appearance quality.

Character Visual Improvements

Several improvements have been made to character rendering.

Implemented a new skin shader.

Improved eye materials for more natural-looking characters.

Replaced the blood splatter effect with an updated version.

Weapon Improvements

Continued polishing the firearm systems.

Added a new handgun model.

Fixed handgun audio.

Fixed handgun and arm alignment.

Fixed third-person aiming input.

New Blood Effect.

Residential Environment

Continued improving the residential district.

Additional environment polish.

Continued visual improvements throughout the neighborhood.

Changelog

Fixed NavMeshAgent errors that occurred after entering certain character actions.

Fixed the Loading Screen Studio fade issue.

Improved overall visual quality through the new Hair Card pipeline.

Continued graphics optimization and rendering improvements.

Development this week has primarily focused on improving the game's visual quality while resolving several engine-related issues. The transition to the new Hair Card system is now largely complete, character rendering has been improved with updated shaders and materials, and several gameplay bugs have been resolved. Work on v0.36.0 continues with a focus on polishing existing systems before moving on to larger gameplay features.

-Blast

F18_Studio PATREON 7 favs
VIEWS1
FILES6 files
POSTEDJul 11, 2026
ARCHIVEDJul 11, 2026