Progress on the game has been going great, in terms of connecting maps and getting the balance in a spot I feel is decent.
But then I played myself and tossed it all out the window! There were a few interactions later on in the act that I felt weren't earned so to speak by the characters and that made me want to go back and add and re-write certain parts of the prologue and that spiraled into just wanting to add more meat to the intro of the game to slow the burn of how quickly your entire party comes together. There's still a brisk pace to the combat encounters, but I'm currently in the process of adding a few more early game maps and enhancing the dialog between the party members.
Aside from that? Just trying to find where a good cut off point for all of this will be and then it goes into a closed testing phase!