Mighty Dwarven Warriors

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Mighty Dwarven Warriors
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At this point, I have at least 7 important Dwarven Npcs +1 (That may be a Half Npc).Along with most of their unique mechanics.ALSO!, I am making some Background ones, You know, so their city feels more populated.For context, Dwarves shown in the pic are 3 Dwarven Warriors.Other Dwarves are very different in look and vibe.______________________________Dwarven Lore___________________________I may need to adress the Elephant in the room and I will do it right now.While in Stardew-Valley Lore they are refered to as "Dwarves" (Like the Dwarf Npc in Vanilla I based the designs)...I don't think the Stardew Dwarves are the sames as the D&D Dwarves.They do share some similarities (Like living in caves, mining, etc). But I believe we are dealing with an original concept here (Due to them having their face fully shadowed, but their eyes).So, I am taking some creative freedom to develop those concepts in something we can "work with" (If you know what I mean...)Part of the Lore of these Dwarves (Or High Dwarves, because they are normal hight), is that, Its rude for other species (Like Humans) to watch their face directly.So, You (As a Human) would need to watch their chest or legs when speaking to them. Naturally that would result in all their portraits showing those parts... wich is.. convenient.__________________________________Content______________________________Their Area will serve as a Shorcut to other Crater-Areas (Hence the Craterdom Name)But it will also have their Own Full mechanics going on (If the farmer chooses to engage with them ofc).Right now, the theme of all their mechanics are oriented for a "Farmer-Sub" route, but will have some Neutral mechanics "Crafting related", so they have a little something more than just a Punishing Ground for MisBehaved farmers.I have been crafting the experience to integrate old and new mechanics.Some of the activities are a bit more mechanical than the others, and that feels.. interesting.There is one new mechanic I do want to talk about SO BAD!. But, due to its complexity, I better hold myself a bit more until I see it working (In theory, it should 100% work).__________________________________Release______________________________Not Yet, thats for sure!.This is what happened :Remember the Druid Update? 🌿(You can search one of the previous posts for that one)Well, that one was the Intended release one for this next update.So, what happened?Well :While I was doing this Undergound shorcut to the Druid's crater, I was like :"Let me make it a bit more than just a shorcut, and add a pair of Dwarves working there" (As Background Npcs).Then, I was like "Let me make them some houses"Then"Let me add some More Dwarves..... more Space for them.... Actual mechanics.... A WHOLE BIG QUESTLINE FOR THEM!" 🌟And well, I gave in to the whole hurge to make that happen, and here we are.The Druid Area will still happen btw 🌿. (I have more Npc progress in that one).There was some,,, medical negligence I had in these past 2-3 months.I don´t want to make some drama of it, but basically it had a nasty Side-Effect. (It deprived me of emotions). So, I was mostly a walking machine... and the worst? I didn´t knew something was bad or off... I sent the Doctor to hell, and I feel more Myself. I have been recovering my "Muchness" ever since. Other things slowing me were that I needed some new Prescription Glasses (Wich I got past week 😊).So, things are looking better.If this mean something : The update is released this year, And I do hope its in the first half of it (So, 2 Month-ish).I have been posting WIPs on the server, in the Wip channel.But you know I would post some important Milestones here first.So, thats all for today, and don't forget to drink some water! 💧💧💧

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POSTEDMay 12, 2026
ARCHIVEDMay 12, 2026